Hindsight
Art Director/Tech Art
What if the physical objects of everyday life, the possessions we hold close, were actual windows to the past? Peer into distant memories and unseen futures in Hindsight.
Color Script Guide
Sequence Color Scripts
Color Implementation Through UV Placement and Shader Coloring
Custom Shaders
FX Shaders
Toon Shader
Shadow Coloring
Color Region Swatches
Posterization Levels
Camera Distance Fading
Prop Modeling
Normal Bending
Lighting on Base Model with Uneven Topology
After Normal Bending Lighting Respects Planar Regions