Hindsight

Art Director/Tech Art

What if the physical objects of everyday life, the possessions we hold close, were actual windows to the past? Peer into distant memories and unseen futures in Hindsight.



Color Script Guide


Sequence Color Scripts


Color Implementation Through UV Placement and Shader Coloring


Custom Shaders

FX Shaders

Toon Shader

Shadow Coloring

Color Region Swatches

Posterization Levels

Camera Distance Fading


Prop Modeling


Normal Bending

Lighting on Base Model with Uneven Topology

After Normal Bending Lighting Respects Planar Regions